This tutorial is about creating a Counting Frame in Houdini with a certain degree of flexibility. We should be able to change the width, the height and the placement of the counting spheres in a procedural, non-destructive way.
The workflow showed in this training video is a mix of procedural and traditional modeling. It also deals briefly with setting up some lights, shaders and a render output.
It doesn’t have any voice over but from time to time short tips are displayed on screen.
The counting frame is just one of the many objects I’m currently building for Project School, a short movie me and a friend are doing.
I hope you will find it useful 😉